Side-Quest 141. Games Too Long???

Hello and welcome to another Side-Quest episode of Talk This! It’s Dangerous to Podcast Alone! This week, we’re talking about whether video games are too long. Really, we just don’t have enough time.

As always, you can listen to our podcast basically anywhere you want. Check it out on Apple PodcastsGoogle PodcastsSpotify, and Pandora (or head over to our episodes page for even more options). Or just listen below!

The Topic

A screenshot from Xenoblade Chronicles 3

Are games too long? Or, more relevantly, are games too big? What are the difficulties that come along with creating huge games? Why do players want them in the first place? How does this relate to game pricing and hype cycles? Is further expansion even possible?

The Actual Discussion

Promo image from The Last of Us Part 2

While, from an artistic standpoint, length must be evaluated individually, we talk about the human cost of games becoming so much bigger in general. We also talk about the difficulties of creating a game from the inability to edit to the sheer amount of development time now needed for games. There isn’t a clear answer here, but there’s some interesting stuff to chew on.

Enjoy the episode! Tell us what you think in the comments or on social media. Make sure to check out last week’s episode and look forward to next week’s where we’re talking about Radiant Historia and Back 4 Blood.

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