Side-Quest 182. A Jump, A Jump, And A Jump

Hello, and welcome to another episode of Talk This! It’s Dangerous to Podcast Alone. This week, we’re talking about jumping in video games. Jump if you feel like it! Jump around!

As always, you can listen to our podcast basically anywhere you want. Check it out on Apple Podcasts, Spotify, and Pandora (or head over to our episodes page for even more options). Or just listen below!

The Topic

Screenshot from the original Donkey Kong

What is the history of jumping in video games? Why are we so drawn to jumping in video games? What’s realistic and what’s not-so realistic about the way characters jump? What’s the history of the double jump? Why can’t characters quadruple jump?

The Actual Discussion

Screenshot of a leap of faith from an Assassin's Creed game

We talk about the usage of jumps in video games, and the math behind making a jump in the first place. We also talk about what feels logical versus what’s actually logical. Plus, some callouts to our favorite jumps. But really, you should listen for Emma’s inspirational messages about the power of a jump.

Enjoy the episode! Tell us what you think in the comments or on social media. Make sure to check out last week’s episode and look forward to next week’s where we’re talking about Clock Tower and Avatar: Frontiers of Pandora.

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