Hello and welcome to another Side-Quest episode of Talk This! It’s Dangerous to Podcast Alone! This is our first blog post for our new format since it took us a little bit to figure out what we wanted to do with it. Make sure you listen to Side-Quest 65 for a full explanation of what we’re doing now!
As always, you can listen to our podcast basically anywhere you want. Check it out on Apple Podcasts, Google Podcasts, Spotify, and on the Pandora app (or head over to our episodes page for even more options). Or just listen below!
The Topic
How do different games approach violence? Why do violent acts in games make us feel different ways depending on the context, the severity, or the realism? We’re not talking about whether video games cause violence but rather how that violence makes us feel and why from a storytelling perspective.
A Sample
M: Yeah, who are the monsters who are killing their Fire Emblem characters?
E: I know! Somebody…If I remember correctly, somebody in that article was like, “oh, I sent Caspar out to die because I hated him.” I was like…excuse me?
M: That’s my son.
E: That’s my favorite student! It’s just so…it’s strange, you know?
M: Especially in a game that does not make you use the characters.
E: Right? Right! Like, if you don’t like them, you just don’t use them in your party, right?
M: Yeah.
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Enjoy the episode! Tell us your thoughts about violence in video games in the comments or on social media. Check out last week’s episode where we talked about Max Payne and My Friend Pedro and look forward to next week’s episode where we’re talking about Luigi’s Mansion and Jump Force
And don’t forget to check out our YouTube channel for the Play This! series, Flashback Fridays, Clickbait Boyfriend Behind-The-Scenes, and other random content!