Side-Quest 132. Valuable Platinum

Hello and welcome to another Side-Quest episode of Talk This! It’s Dangerous to Podcast Alone! This week, we’re talking about achievements in video games and the culture around trophy hunting.

As always, you can listen to our podcast basically anywhere you want. Check it out on Apple PodcastsGoogle PodcastsSpotify, and Pandora (or head over to our episodes page for even more options). Or just listen below!

The Topic

When did achievements get implemented in video games? What’s the reason for having achievements or trophies in video games? Why do people like earning them? What are some examples of fun and not-so-fun trophies? How could trophy design possibly be improved (like, not visually but mechanically, you know)?

The Actual Discussion

We get into trophy hunting culture and what’s up with that. We don’t totally get it, but we make an attempt. We also talk about our own experiences with achievements, which isn’t a lot to be honest. Finally, we talk about how trophies and achievements could be more interesting, and the barriers stopping that from happening.

Enjoy the episode! Tell us what you think in the comments or on social media. Make sure to check out last week’s episode and look forward to next week’s where we’re talking about American McGee’s Alice and 12 Minutes.

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