Side-Quest 170. No Bunnying Around

Hello, and welcome to another episode of Talk This! It’s Dangerous to Podcast Alone. This week, we’re talking about easter eggs in games. You know, the traditional Halloween season activity.

As always, you can listen to our podcast basically anywhere you want. Check it out on Apple PodcastsGoogle PodcastsSpotify, and Pandora (or head over to our episodes page for even more options). Or just listen below!

The Topic

A picture of the famous easter egg in Adventure

What are some of the earliest easter eggs in games? How has the content of easter eggs changed over the years? What is even the definition of an easter egg anyway? How can they be identified? What goes into putting an easter egg in a game these days?

The Actual Discussion

Screenshot of the shiba inu ending from Silent Hill 2

We talk about what makes an easter egg versus a reference, a mistake, a cheat code, or a true secret. We trace the evolution of easter eggs from messages by disgruntled developers to marketing tactic and more. Also, we go into the effort involved in making an easter egg and what causes them to sometimes get cut.

Enjoy the episode! Tell us what you think in the comments or on social media. Make sure to check out last week’s episode and look forward to next week’s where we’re talking about Bioshock Infinite and Redfall.

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