Hello and welcome to another Side-Quest episode of Talk This! It’s Dangerous to Podcast Alone! This week, we’re talking about choices in games- from dialogue options to dating options.
As always, you can listen to our podcast basically anywhere you want. Check it out on Apple Podcasts, Google Podcasts, Spotify, and Pandora (or head over to our episodes page for even more options). Or just listen below
What do we even mean when we say “choice based game?” What are some genres that generally don’t get considered when thinking about that umbrella? How do different design philosophies affect the choices’ presentation and impact? Why do choices need to matter? How many games are secretly just dating sims?
The Actual Discussion
We talk about the various genres of choice-based games from text adventures to dating sims to, yes, Telltale Games. The past game developers really had a keener sense for names. We definitely marvel at how much every game is secretly a dating simulator. It’s true, it’s all of them. We talk about what makes a choice matter, and how that answer might be different based on your definition of “matter.”
Enjoy the episode! Tell us what you think in the comments or on social media. Make sure to check out last week’s episode and look forward to next week’s where we’re talking about Infamous and Bravely Default 2.
Make an effort this week too, if you can.