Hello, and welcome to another episode of Talk This! It’s Dangerous to Podcast Alone. This week, we’re talking about polish in video games. All you’ve got to do is press the “run good” button, right?
As always, you can listen to our podcast basically anywhere you want. Check it out on Apple Podcasts, Google Podcasts, Spotify, and Pandora (or head over to our episodes page for even more options). Or just listen below!
What is a polished video game? What does that actually mean versus how it’s been commonly used? Why don’t all games come out perfectly complete and polished? What are some of the obstacles faced by most game developers when it comes to smoothing out the rough edges? Why do certain companies seem to be able to avoid those obstacles?
The Actual Discussion
We talk about the recent conversation that launched around Baldur’s Game 3 about the idea of a “polished” video game. We discuss whether some games regarded as “polished” can actually be considered as such. Also, we talk about the strategies towards getting polish and the advantages some developers have over others.
Enjoy the episode! Tell us what you think in the comments or on social media. Make sure to check out last week’s episode and look forward to next week’s where we’re talking about Skullgirls and Mask of the Rose.