Side-Quest 236. A Hairy Situation

Hello, and welcome to another episode of Talk This! It’s Dangerous to Podcast Alone. This week, we’re talking about hair in video games. How much shampoo should you use?

As always, you can listen to our podcast basically anywhere. Check it out on Apple PodcastsYouTubeSpotify, or Pandora (or head over to our episodes page for even more options). Or just listen below!

The Topic

Screenshot from Pragmata where Diana, a young girl with long straight blond hair, sits on the back of a man in a robot suit

What goes into making convincing hair in video games? What are all the challenges that have to be overcome, especially in modern 3D games targeting realism? Why do so many girls in video games have short hair or tied up hair? Why does hair move like that in video games? How is hair tech continuing to improve?

The Actual Conversation

Key art for Spider Man Miles Morales showing Miles' fade

We talk about the challenges that face 3D modelers and animators when trying to make convincing hair. We also discuss how techniques in rendering Black hair have been under investigated compared to how much work has gone into trying to make long white hair styles work. Finally, we talk about what kind of video game hair we wish we could make work in real life.

Enjoy the episode! Tell us what you think in the comments or on social media. Make sure to check out last week’s episode and look forward to next week’s where we’re talking about SteamWorld and Saros.

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